, including all inherited members.
| _addDirtyInstanceManager(InstanceManager *dirtyManager) | Ogre::SceneManager | |
| _applySceneAnimations(void) | Ogre::SceneManager | [virtual] |
| _areRenderStateChangesSuppressed(void) const | Ogre::SceneManager | [virtual] |
| _areShadowsSuppressed(void) const | Ogre::SceneManager | [virtual] |
| _findVisibleObjects(Camera *cam, VisibleObjectsBoundsInfo *visibleBounds, bool onlyShadowCasters) | Ogre::SceneManager | [virtual] |
| _getActiveCompositorChain() const | Ogre::SceneManager | [virtual] |
| _getCombinedVisibilityMask(void) const | Ogre::SceneManager | |
| _getLightsAffectingFrustum(void) const | Ogre::SceneManager | [virtual] |
| _getLightsDirtyCounter(void) const | Ogre::SceneManager | |
| _handleLodEvents() | Ogre::SceneManager | |
| _injectRenderWithPass(Pass *pass, Renderable *rend, bool shadowDerivation=true, bool doLightIteration=false, const LightList *manualLightList=0) | Ogre::SceneManager | [virtual] |
| _markGpuParamsDirty(uint16 mask) | Ogre::SceneManager | [virtual] |
| _notifyAutotrackingSceneNode(SceneNode *node, bool autoTrack) | Ogre::SceneManager | [virtual] |
| _notifyEntityMaterialLodChanged(EntityMaterialLodChangedEvent &evt) | Ogre::SceneManager | |
| _notifyEntityMeshLodChanged(EntityMeshLodChangedEvent &evt) | Ogre::SceneManager | |
| _notifyLightsDirty(void) | Ogre::SceneManager | [virtual] |
| _notifyMovableObjectLodChanged(MovableObjectLodChangedEvent &evt) | Ogre::SceneManager | |
| _pauseRendering() | Ogre::SceneManager | [virtual] |
| _populateLightList(const Vector3 &position, Real radius, LightList &destList, uint32 lightMask=0xFFFFFFFF) | Ogre::SceneManager | [virtual] |
| _populateLightList(const SceneNode *sn, Real radius, LightList &destList, uint32 lightMask=0xFFFFFFFF) | Ogre::SceneManager | [virtual] |
| _queueSkiesForRendering(Camera *cam) | Ogre::SceneManager | [virtual] |
| _renderQueueGroupObjects(RenderQueueGroup *group, QueuedRenderableCollection::OrganisationMode om) | Ogre::SceneManager | [virtual] |
| _renderScene(Camera *camera, Viewport *vp, bool includeOverlays) | Ogre::SceneManager | [virtual] |
| _renderVisibleObjects(void) | Ogre::SceneManager | [virtual] |
| _resumeRendering(RenderContext *context) | Ogre::SceneManager | [virtual] |
| _setActiveCompositorChain(CompositorChain *chain) | Ogre::SceneManager | [virtual] |
| _setDestinationRenderSystem(RenderSystem *sys) | Ogre::SceneManager | [virtual] |
| _setPass(const Pass *pass, bool evenIfSuppressed=false, bool shadowDerivation=true) | Ogre::SceneManager | [virtual] |
| _setSkyBox(bool enable, const String &materialName, Real distance=5000, uint8 renderQueue=RENDER_QUEUE_SKIES_EARLY, const Quaternion &orientation=Quaternion::IDENTITY, const String &groupName=ResourceGroupManager::DEFAULT_RESOURCE_GROUP_NAME) | Ogre::SceneManager | [virtual] |
| _setSkyDome(bool enable, const String &materialName, Real curvature=10, Real tiling=8, Real distance=4000, uint8 renderQueue=RENDER_QUEUE_SKIES_EARLY, const Quaternion &orientation=Quaternion::IDENTITY, int xsegments=16, int ysegments=16, int ysegments_keep=-1, const String &groupName=ResourceGroupManager::DEFAULT_RESOURCE_GROUP_NAME) | Ogre::SceneManager | [virtual] |
| _setSkyPlane(bool enable, const Plane &plane, const String &materialName, Real scale=1000, Real tiling=10, uint8 renderQueue=RENDER_QUEUE_SKIES_EARLY, Real bow=0, int xsegments=1, int ysegments=1, const String &groupName=ResourceGroupManager::DEFAULT_RESOURCE_GROUP_NAME) | Ogre::SceneManager | [virtual] |
| _suppressRenderStateChanges(bool suppress) | Ogre::SceneManager | [virtual] |
| _suppressShadows(bool suppress) | Ogre::SceneManager | [virtual] |
| _updateSceneGraph(Camera *cam) | Ogre::SceneManager | [virtual] |
| addListener(Listener *s) | Ogre::SceneManager | [virtual] |
| addLodListener(LodListener *listener) | Ogre::SceneManager | |
| addRenderObjectListener(RenderObjectListener *newListener) | Ogre::SceneManager | [virtual] |
| addRenderQueueListener(RenderQueueListener *newListener) | Ogre::SceneManager | [virtual] |
| addSpecialCaseRenderQueue(uint8 qid) | Ogre::SceneManager | [virtual] |
| AllocatedObject() | Ogre::AllocatedObject< Alloc > | [explicit] |
| AnimationIterator typedef | Ogre::SceneManager | |
| AnimationList typedef | Ogre::SceneManager | [protected] |
| AutoTrackingSceneNodes typedef | Ogre::SceneManager | [protected] |
| bindGpuProgram(GpuProgram *prog) | Ogre::SceneManager | [protected, virtual] |
| BoxPlane enum name | Ogre::SceneManager | [protected] |
| BP_BACK enum value | Ogre::SceneManager | [protected] |
| BP_DOWN enum value | Ogre::SceneManager | [protected] |
| BP_FRONT enum value | Ogre::SceneManager | [protected] |
| BP_LEFT enum value | Ogre::SceneManager | [protected] |
| BP_RIGHT enum value | Ogre::SceneManager | [protected] |
| BP_UP enum value | Ogre::SceneManager | [protected] |
| buildAndSetLightClip(const LightList &ll) | Ogre::SceneManager | [protected, virtual] |
| buildAndSetScissor(const LightList &ll, const Camera *cam) | Ogre::SceneManager | [protected, virtual] |
| buildLightClip(const Light *l, PlaneList &planes) | Ogre::SceneManager | [protected, virtual] |
| buildScissor(const Light *l, const Camera *cam, RealRect &rect) | Ogre::SceneManager | [protected, virtual] |
| CameraIterator typedef | Ogre::SceneManager | |
| CameraList typedef | Ogre::SceneManager | [protected] |
| CamVisibleObjectsMap typedef | Ogre::SceneManager | [protected] |
| checkCachedLightClippingInfo() | Ogre::SceneManager | [protected, virtual] |
| clearScene(void) | Ogre::SceneManager | [virtual] |
| clearSpecialCaseRenderQueues(void) | Ogre::SceneManager | [virtual] |
| createAABBQuery(const AxisAlignedBox &box, unsigned long mask=0xFFFFFFFF) | Ogre::SceneManager | [virtual] |
| createAnimation(const String &name, Real length) | Ogre::SceneManager | [virtual] |
| createAnimationState(const String &animName) | Ogre::SceneManager | [virtual] |
| createAutoParamDataSource(void) const | Ogre::SceneManager | [protected, virtual] |
| createBillboardChain(const String &name) | Ogre::SceneManager | [virtual] |
| createBillboardChain() | Ogre::SceneManager | [virtual] |
| createBillboardSet(const String &name, unsigned int poolSize=20) | Ogre::SceneManager | [virtual] |
| createBillboardSet(unsigned int poolSize=20) | Ogre::SceneManager | [virtual] |
| createCamera(const String &name) | Ogre::SceneManager | [virtual] |
| createEntity(const String &entityName, const String &meshName, const String &groupName=ResourceGroupManager::AUTODETECT_RESOURCE_GROUP_NAME) | Ogre::SceneManager | [virtual] |
| createEntity(const String &entityName, const MeshPtr &pMesh) | Ogre::SceneManager | [virtual] |
| createEntity(const String &meshName) | Ogre::SceneManager | [virtual] |
| createEntity(const MeshPtr &pMesh) | Ogre::SceneManager | [virtual] |
| createEntity(const String &entityName, PrefabType ptype) | Ogre::SceneManager | [virtual] |
| createEntity(PrefabType ptype) | Ogre::SceneManager | [virtual] |
| createInstancedEntity(const String &materialName, const String &managerName) | Ogre::SceneManager | [virtual] |
| createInstancedGeometry(const String &name) | Ogre::SceneManager | [virtual] |
| createInstanceManager(const String &customName, const String &meshName, const String &groupName, InstanceManager::InstancingTechnique technique, size_t numInstancesPerBatch, uint16 flags=0, unsigned short subMeshIdx=0) | Ogre::SceneManager | [virtual] |
| createIntersectionQuery(unsigned long mask=0xFFFFFFFF) | Ogre::SceneManager | [virtual] |
| createLight(const String &name) | Ogre::SceneManager | [virtual] |
| createLight() | Ogre::SceneManager | [virtual] |
| createManualObject(const String &name) | Ogre::SceneManager | [virtual] |
| createManualObject() | Ogre::SceneManager | [virtual] |
| createMovableObject(const String &name, const String &typeName, const NameValuePairList *params=0) | Ogre::SceneManager | [virtual] |
| createMovableObject(const String &typeName, const NameValuePairList *params=0) | Ogre::SceneManager | [virtual] |
| createParticleSystem(const String &name, const String &templateName) | Ogre::SceneManager | [virtual] |
| createParticleSystem(const String &name, size_t quota=500, const String &resourceGroup=ResourceGroupManager::DEFAULT_RESOURCE_GROUP_NAME) | Ogre::SceneManager | [virtual] |
| createParticleSystem(size_t quota=500, const String &resourceGroup=ResourceGroupManager::DEFAULT_RESOURCE_GROUP_NAME) | Ogre::SceneManager | [virtual] |
| createPlaneBoundedVolumeQuery(const PlaneBoundedVolumeList &volumes, unsigned long mask=0xFFFFFFFF) | Ogre::SceneManager | [virtual] |
| createRayQuery(const Ray &ray, unsigned long mask=0xFFFFFFFF) | Ogre::SceneManager | [virtual] |
| createRibbonTrail(const String &name) | Ogre::SceneManager | [virtual] |
| createRibbonTrail() | Ogre::SceneManager | [virtual] |
| createSceneNode(void) | Ogre::SceneManager | [virtual] |
| createSceneNode(const String &name) | Ogre::SceneManager | [virtual] |
| createSceneNodeImpl(void) | Ogre::SceneManager | [protected, virtual] |
| createSceneNodeImpl(const String &name) | Ogre::SceneManager | [protected, virtual] |
| createSkyboxPlane(BoxPlane bp, Real distance, const Quaternion &orientation, const String &groupName) | Ogre::SceneManager | [protected, virtual] |
| createSkydomePlane(BoxPlane bp, Real curvature, Real tiling, Real distance, const Quaternion &orientation, int xsegments, int ysegments, int ySegmentsToKeep, const String &groupName) | Ogre::SceneManager | [protected, virtual] |
| createSphereQuery(const Sphere &sphere, unsigned long mask=0xFFFFFFFF) | Ogre::SceneManager | [virtual] |
| createStaticGeometry(const String &name) | Ogre::SceneManager | [virtual] |
| DefaultSceneManager(const String &name) | Ogre::DefaultSceneManager | |
| deriveShadowCasterPass(const Pass *pass) | Ogre::SceneManager | [protected, virtual] |
| deriveShadowReceiverPass(const Pass *pass) | Ogre::SceneManager | [protected, virtual] |
| destroyAllAnimations(void) | Ogre::SceneManager | [virtual] |
| destroyAllAnimationStates(void) | Ogre::SceneManager | [virtual] |
| destroyAllBillboardChains(void) | Ogre::SceneManager | [virtual] |
| destroyAllBillboardSets(void) | Ogre::SceneManager | [virtual] |
| destroyAllCameras(void) | Ogre::SceneManager | [virtual] |
| destroyAllEntities(void) | Ogre::SceneManager | [virtual] |
| destroyAllInstancedGeometry(void) | Ogre::SceneManager | [virtual] |
| destroyAllInstanceManagers(void) | Ogre::SceneManager | [virtual] |
| destroyAllLights(void) | Ogre::SceneManager | [virtual] |
| destroyAllManualObjects(void) | Ogre::SceneManager | [virtual] |
| destroyAllMovableObjects(void) | Ogre::SceneManager | [virtual] |
| destroyAllMovableObjectsByType(const String &typeName) | Ogre::SceneManager | [virtual] |
| destroyAllParticleSystems(void) | Ogre::SceneManager | [virtual] |
| destroyAllRibbonTrails(void) | Ogre::SceneManager | [virtual] |
| destroyAllStaticGeometry(void) | Ogre::SceneManager | [virtual] |
| destroyAnimation(const String &name) | Ogre::SceneManager | [virtual] |
| destroyAnimationState(const String &name) | Ogre::SceneManager | [virtual] |
| destroyBillboardChain(BillboardChain *obj) | Ogre::SceneManager | [virtual] |
| destroyBillboardChain(const String &name) | Ogre::SceneManager | [virtual] |
| destroyBillboardSet(BillboardSet *set) | Ogre::SceneManager | [virtual] |
| destroyBillboardSet(const String &name) | Ogre::SceneManager | [virtual] |
| destroyCamera(Camera *cam) | Ogre::SceneManager | [virtual] |
| destroyCamera(const String &name) | Ogre::SceneManager | [virtual] |
| destroyEntity(Entity *ent) | Ogre::SceneManager | [virtual] |
| destroyEntity(const String &name) | Ogre::SceneManager | [virtual] |
| destroyInstancedEntity(InstancedEntity *instancedEntity) | Ogre::SceneManager | [virtual] |
| destroyInstancedGeometry(InstancedGeometry *geom) | Ogre::SceneManager | [virtual] |
| destroyInstancedGeometry(const String &name) | Ogre::SceneManager | [virtual] |
| destroyInstanceManager(const String &name) | Ogre::SceneManager | [virtual] |
| destroyInstanceManager(InstanceManager *instanceManager) | Ogre::SceneManager | [virtual] |
| destroyLight(const String &name) | Ogre::SceneManager | [virtual] |
| destroyLight(Light *light) | Ogre::SceneManager | [virtual] |
| destroyManualObject(ManualObject *obj) | Ogre::SceneManager | [virtual] |
| destroyManualObject(const String &name) | Ogre::SceneManager | [virtual] |
| destroyMovableObject(const String &name, const String &typeName) | Ogre::SceneManager | [virtual] |
| destroyMovableObject(MovableObject *m) | Ogre::SceneManager | [virtual] |
| destroyParticleSystem(ParticleSystem *obj) | Ogre::SceneManager | [virtual] |
| destroyParticleSystem(const String &name) | Ogre::SceneManager | [virtual] |
| destroyQuery(SceneQuery *query) | Ogre::SceneManager | [virtual] |
| destroyRibbonTrail(RibbonTrail *obj) | Ogre::SceneManager | [virtual] |
| destroyRibbonTrail(const String &name) | Ogre::SceneManager | [virtual] |
| destroySceneNode(const String &name) | Ogre::SceneManager | [virtual] |
| destroySceneNode(SceneNode *sn) | Ogre::SceneManager | [virtual] |
| destroyShadowTextures(void) | Ogre::SceneManager | [protected, virtual] |
| destroyStaticGeometry(StaticGeometry *geom) | Ogre::SceneManager | [virtual] |
| destroyStaticGeometry(const String &name) | Ogre::SceneManager | [virtual] |
| ensureShadowTexturesCreated() | Ogre::SceneManager | [protected, virtual] |
| ENTITY_TYPE_MASK | Ogre::SceneManager | [static] |
| EntityMaterialLodChangedEventList typedef | Ogre::SceneManager | [protected] |
| EntityMeshLodChangedEventList typedef | Ogre::SceneManager | [protected] |
| estimateWorldGeometry(const String &filename) | Ogre::SceneManager | [virtual] |
| estimateWorldGeometry(DataStreamPtr &stream, const String &typeName=StringUtil::BLANK) | Ogre::SceneManager | [virtual] |
| extractAllMovableObjectsByType(const String &typeName) | Ogre::SceneManager | [virtual] |
| extractMovableObject(const String &name, const String &typeName) | Ogre::SceneManager | [virtual] |
| extractMovableObject(MovableObject *m) | Ogre::SceneManager | [virtual] |
| findLightsAffectingFrustum(const Camera *camera) | Ogre::SceneManager | [protected, virtual] |
| findShadowCastersForLight(const Light *light, const Camera *camera) | Ogre::SceneManager | [protected, virtual] |
| firePostFindVisibleObjects(Viewport *v) | Ogre::SceneManager | [protected, virtual] |
| firePostRenderQueues() | Ogre::SceneManager | [protected, virtual] |
| firePostUpdateSceneGraph(Camera *camera) | Ogre::SceneManager | [protected, virtual] |
| firePreFindVisibleObjects(Viewport *v) | Ogre::SceneManager | [protected, virtual] |
| firePreRenderQueues() | Ogre::SceneManager | [protected, virtual] |
| firePreUpdateSceneGraph(Camera *camera) | Ogre::SceneManager | [protected, virtual] |
| fireRenderQueueEnded(uint8 id, const String &invocation) | Ogre::SceneManager | [protected, virtual] |
| fireRenderQueueStarted(uint8 id, const String &invocation) | Ogre::SceneManager | [protected, virtual] |
| fireRenderSingleObject(Renderable *rend, const Pass *pass, const AutoParamDataSource *source, const LightList *pLightList, bool suppressRenderStateChanges) | Ogre::SceneManager | [protected, virtual] |
| fireSceneManagerDestroyed() | Ogre::SceneManager | [protected, virtual] |
| fireShadowTexturesPreCaster(Light *light, Camera *camera, size_t iteration) | Ogre::SceneManager | [protected, virtual] |
| fireShadowTexturesPreReceiver(Light *light, Frustum *f) | Ogre::SceneManager | [protected, virtual] |
| fireShadowTexturesUpdated(size_t numberOfShadowTextures) | Ogre::SceneManager | [protected, virtual] |
| FRUSTUM_TYPE_MASK | Ogre::SceneManager | [static] |
| FX_TYPE_MASK | Ogre::SceneManager | [static] |
| getAmbientLight(void) const | Ogre::SceneManager | |
| getAnimation(const String &name) const | Ogre::SceneManager | [virtual] |
| getAnimationIterator(void) | Ogre::SceneManager | |
| getAnimations() const | Ogre::SceneManager | |
| getAnimationState(const String &animName) const | Ogre::SceneManager | [virtual] |
| getAnimationStateIterator(void) | Ogre::SceneManager | |
| getBillboardChain(const String &name) const | Ogre::SceneManager | [virtual] |
| getBillboardSet(const String &name) const | Ogre::SceneManager | [virtual] |
| getCamera(const String &name) const | Ogre::SceneManager | [virtual] |
| getCameraIterator(void) | Ogre::SceneManager | |
| getCameraRelativeRendering() const | Ogre::SceneManager | [virtual] |
| getCameras() const | Ogre::SceneManager | |
| getCurrentViewport(void) const | Ogre::SceneManager | |
| getDestinationRenderSystem() | Ogre::SceneManager | |
| getDisplaySceneNodes(void) const | Ogre::SceneManager | [virtual] |
| getEntity(const String &name) const | Ogre::SceneManager | [virtual] |
| getFindVisibleObjects(void) | Ogre::SceneManager | [virtual] |
| getFlipCullingOnNegativeScale() const | Ogre::SceneManager | [virtual] |
| getFogColour(void) const | Ogre::SceneManager | [virtual] |
| getFogDensity(void) const | Ogre::SceneManager | [virtual] |
| getFogEnd(void) const | Ogre::SceneManager | [virtual] |
| getFogMode(void) const | Ogre::SceneManager | [virtual] |
| getFogStart(void) const | Ogre::SceneManager | [virtual] |
| getInstancedGeometry(const String &name) const | Ogre::SceneManager | [virtual] |
| getInstanceManager(const String &managerName) const | Ogre::SceneManager | [virtual] |
| getLight(const String &name) const | Ogre::SceneManager | [virtual] |
| getLightClippingPlanes(Light *l) | Ogre::SceneManager | [virtual] |
| getLightScissorRect(Light *l, const Camera *cam) | Ogre::SceneManager | [virtual] |
| getManualObject(const String &name) const | Ogre::SceneManager | [virtual] |
| getMovableObject(const String &name, const String &typeName) const | Ogre::SceneManager | [virtual] |
| getMovableObjectCollection(const String &typeName) | Ogre::SceneManager | [protected] |
| getMovableObjectCollection(const String &typeName) const | Ogre::SceneManager | [protected] |
| getMovableObjectIterator(const String &typeName) | Ogre::SceneManager | [virtual] |
| getName(void) const | Ogre::SceneManager | |
| getNormaliseNormalsOnScale() const | Ogre::SceneManager | [virtual] |
| getNumInstancesPerBatch(const String &meshName, const String &groupName, const String &materialName, InstanceManager::InstancingTechnique technique, size_t numInstancesPerBatch, uint16 flags=0, unsigned short subMeshIdx=0) | Ogre::SceneManager | [virtual] |
| getOption(const String &strKey, void *pDestValue) | Ogre::SceneManager | [virtual] |
| getOptionKeys(StringVector &refKeys) | Ogre::SceneManager | [virtual] |
| getOptionValues(const String &strKey, StringVector &refValueList) | Ogre::SceneManager | [virtual] |
| getParticleSystem(const String &name) const | Ogre::SceneManager | [virtual] |
| getQueuedRenderableVisitor(void) const | Ogre::SceneManager | |
| getRenderQueue(void) | Ogre::SceneManager | [virtual] |
| getRibbonTrail(const String &name) const | Ogre::SceneManager | [virtual] |
| getRootSceneNode(void) | Ogre::SceneManager | [virtual] |
| getSceneNode(const String &name) const | Ogre::SceneManager | [virtual] |
| getShadowCameraSetup() const | Ogre::SceneManager | [virtual] |
| getShadowCasterBoundsInfo(const Light *light, size_t iteration=0) const | Ogre::SceneManager | |
| getShadowCasterRenderBackFaces() const | Ogre::SceneManager | [virtual] |
| getShadowColour(void) const | Ogre::SceneManager | [virtual] |
| getShadowDirectionalLightExtrusionDistance(void) const | Ogre::SceneManager | [virtual] |
| getShadowDirLightTextureOffset(void) const | Ogre::SceneManager | [virtual] |
| getShadowFarDistance(void) const | Ogre::SceneManager | [virtual] |
| getShadowFarDistanceSquared(void) const | Ogre::SceneManager | [virtual] |
| getShadowIndexBufferSize(void) const | Ogre::SceneManager | [virtual] |
| getShadowTechnique(void) const | Ogre::SceneManager | [virtual] |
| getShadowTexture(size_t shadowIndex) | Ogre::SceneManager | [virtual] |
| getShadowTextureConfigIterator() const | Ogre::SceneManager | |
| getShadowTextureCount(void) const | Ogre::SceneManager | |
| getShadowTextureCountPerLightType(Light::LightTypes type) const | Ogre::SceneManager | |
| getShadowTextureSelfShadow(void) const | Ogre::SceneManager | [virtual] |
| getShadowUseLightClipPlanes() const | Ogre::SceneManager | [virtual] |
| getShowBoundingBoxes() const | Ogre::SceneManager | [virtual] |
| getShowDebugShadows(void) const | Ogre::SceneManager | [virtual] |
| getSkyBoxGenParameters(void) const | Ogre::SceneManager | [virtual] |
| getSkyBoxNode(void) const | Ogre::SceneManager | [virtual] |
| getSkyDomeGenParameters(void) const | Ogre::SceneManager | [virtual] |
| getSkyDomeNode(void) const | Ogre::SceneManager | [virtual] |
| getSkyPlaneGenParameters(void) const | Ogre::SceneManager | [virtual] |
| getSkyPlaneNode(void) const | Ogre::SceneManager | [virtual] |
| getSpecialCaseRenderQueueMode(void) | Ogre::SceneManager | [virtual] |
| getStaticGeometry(const String &name) const | Ogre::SceneManager | [virtual] |
| getSuggestedViewpoint(bool random=false) | Ogre::SceneManager | [virtual] |
| getTypeName(void) const | Ogre::DefaultSceneManager | [virtual] |
| getVisibilityMask(void) | Ogre::SceneManager | [virtual] |
| getVisibleObjectsBoundsInfo(const Camera *cam) const | Ogre::SceneManager | |
| getWorldGeometryRenderQueue(void) | Ogre::SceneManager | [virtual] |
| hasAnimation(const String &name) const | Ogre::SceneManager | [virtual] |
| hasAnimationState(const String &name) const | Ogre::SceneManager | [virtual] |
| hasBillboardChain(const String &name) const | Ogre::SceneManager | [virtual] |
| hasBillboardSet(const String &name) const | Ogre::SceneManager | [virtual] |
| hasCamera(const String &name) const | Ogre::SceneManager | [virtual] |
| hasEntity(const String &name) const | Ogre::SceneManager | [virtual] |
| hasInstanceManager(const String &managerName) const | Ogre::SceneManager | [virtual] |
| hasLight(const String &name) const | Ogre::SceneManager | [virtual] |
| hasManualObject(const String &name) const | Ogre::SceneManager | [virtual] |
| hasMovableObject(const String &name, const String &typeName) const | Ogre::SceneManager | [virtual] |
| hasOption(const String &strKey) const | Ogre::SceneManager | [virtual] |
| hasParticleSystem(const String &name) const | Ogre::SceneManager | [virtual] |
| hasRibbonTrail(const String &name) const | Ogre::SceneManager | [virtual] |
| hasSceneNode(const String &name) const | Ogre::SceneManager | [virtual] |
| hasStaticGeometry(const String &name) const | Ogre::SceneManager | [virtual] |
| IlluminationRenderStage enum name | Ogre::SceneManager | |
| initRenderQueue(void) | Ogre::SceneManager | [protected, virtual] |
| initShadowVolumeMaterials(void) | Ogre::SceneManager | [protected, virtual] |
| injectMovableObject(MovableObject *m) | Ogre::SceneManager | [virtual] |
| InstancedGeometryList typedef | Ogre::SceneManager | [protected] |
| InstanceManagerMap typedef | Ogre::SceneManager | [protected] |
| InstanceManagerVec typedef | Ogre::SceneManager | [protected] |
| IRS_NONE enum value | Ogre::SceneManager | |
| IRS_RENDER_RECEIVER_PASS enum value | Ogre::SceneManager | |
| IRS_RENDER_TO_TEXTURE enum value | Ogre::SceneManager | |
| isLateMaterialResolving() const | Ogre::SceneManager | [virtual] |
| isRenderQueueToBeProcessed(uint8 qid) | Ogre::SceneManager | [virtual] |
| isShadowTechniqueAdditive(void) const | Ogre::SceneManager | [virtual] |
| isShadowTechniqueIntegrated(void) const | Ogre::SceneManager | [virtual] |
| isShadowTechniqueInUse(void) const | Ogre::SceneManager | [virtual] |
| isShadowTechniqueModulative(void) const | Ogre::SceneManager | [virtual] |
| isShadowTechniqueStencilBased(void) const | Ogre::SceneManager | [virtual] |
| isShadowTechniqueTextureBased(void) const | Ogre::SceneManager | [virtual] |
| isSkyBoxEnabled(void) const | Ogre::SceneManager | [virtual] |
| isSkyDomeEnabled(void) const | Ogre::SceneManager | [virtual] |
| isSkyPlaneEnabled(void) const | Ogre::SceneManager | [virtual] |
| LIGHT_TYPE_MASK | Ogre::SceneManager | [static] |
| LightClippingInfoMap typedef | Ogre::SceneManager | [protected] |
| LightInfoList typedef | Ogre::SceneManager | [protected] |
| ListenerList typedef | Ogre::SceneManager | [protected] |
| LodListenerSet typedef | Ogre::SceneManager | [protected] |
| mActiveCompositorChain | Ogre::SceneManager | [protected] |
| mActiveQueuedRenderableVisitor | Ogre::SceneManager | [protected] |
| mAmbientLight | Ogre::SceneManager | [protected] |
| mAnimationsList | Ogre::SceneManager | [protected] |
| mAnimationStates | Ogre::SceneManager | [protected] |
| manualRender(RenderOperation *rend, Pass *pass, Viewport *vp, const Matrix4 &worldMatrix, const Matrix4 &viewMatrix, const Matrix4 &projMatrix, bool doBeginEndFrame=false) | Ogre::SceneManager | [virtual] |
| manualRender(Renderable *rend, const Pass *pass, Viewport *vp, const Matrix4 &viewMatrix, const Matrix4 &projMatrix, bool doBeginEndFrame=false, bool lightScissoringClipping=true, bool doLightIteration=true, const LightList *manualLightList=0) | Ogre::SceneManager | [virtual] |
| mAutoParamDataSource | Ogre::SceneManager | [protected] |
| mAutoTrackingSceneNodes | Ogre::SceneManager | [protected] |
| mCachedLightInfos | Ogre::SceneManager | [protected] |
| mCachedViewMatrix | Ogre::SceneManager | [protected] |
| mCameraInProgress | Ogre::SceneManager | [protected] |
| mCameraRelativePosition | Ogre::SceneManager | [protected] |
| mCameraRelativeRendering | Ogre::SceneManager | [protected] |
| mCameras | Ogre::SceneManager | [protected] |
| mCamVisibleObjectsMap | Ogre::SceneManager | [protected] |
| mCurrentShadowTexture | Ogre::SceneManager | [protected] |
| mCurrentViewport | Ogre::SceneManager | [protected] |
| mDebugShadows | Ogre::SceneManager | [protected] |
| mDefaultQueuedRenderableVisitor | Ogre::SceneManager | [protected] |
| mDefaultShadowCameraSetup | Ogre::SceneManager | [protected] |
| mDefaultShadowFarDist | Ogre::SceneManager | [protected] |
| mDefaultShadowFarDistSquared | Ogre::SceneManager | [protected] |
| mDestRenderSystem | Ogre::SceneManager | [protected] |
| mDirtyInstanceManagers | Ogre::SceneManager | [protected] |
| mDirtyInstanceMgrsTmp | Ogre::SceneManager | [protected] |
| mDisplayNodes | Ogre::SceneManager | [protected] |
| mEntityMaterialLodChangedEvents | Ogre::SceneManager | [protected] |
| mEntityMeshLodChangedEvents | Ogre::SceneManager | [protected] |
| mFindVisibleObjects | Ogre::SceneManager | [protected] |
| mFiniteExtrusionParams | Ogre::SceneManager | [protected] |
| mFlipCullingOnNegativeScale | Ogre::SceneManager | [protected] |
| mFogColour | Ogre::SceneManager | [protected] |
| mFogDensity | Ogre::SceneManager | [protected] |
| mFogEnd | Ogre::SceneManager | [protected] |
| mFogMode | Ogre::SceneManager | [protected] |
| mFogStart | Ogre::SceneManager | [protected] |
| mFullScreenQuad | Ogre::SceneManager | [protected] |
| mGpuParamsDirty | Ogre::SceneManager | [protected] |
| mIlluminationStage | Ogre::SceneManager | [protected] |
| mInfiniteExtrusionParams | Ogre::SceneManager | [protected] |
| mInstancedGeometryList | Ogre::SceneManager | [protected] |
| mInstanceManagerMap | Ogre::SceneManager | [protected] |
| mLastFrameNumber | Ogre::SceneManager | [protected] |
| mLastLightHash | Ogre::SceneManager | [protected] |
| mLastLightHashGpuProgram | Ogre::SceneManager | [protected] |
| mLastLightLimit | Ogre::SceneManager | [protected] |
| mLastRenderQueueInvocationCustom | Ogre::SceneManager | [protected] |
| mLateMaterialResolving | Ogre::SceneManager | [protected] |
| mLightClippingInfoMap | Ogre::SceneManager | [protected] |
| mLightClippingInfoMapFrameNumber | Ogre::SceneManager | [protected] |
| mLightsAffectingFrustum | Ogre::SceneManager | [protected] |
| mLightsDirtyCounter | Ogre::SceneManager | [protected] |
| mListeners | Ogre::SceneManager | [protected] |
| mLodListeners | Ogre::SceneManager | [protected] |
| mMovableNameGenerator | Ogre::SceneManager | [protected] |
| mMovableObjectCollectionMap | Ogre::SceneManager | [protected] |
| mMovableObjectLodChangedEvents | Ogre::SceneManager | [protected] |
| mName | Ogre::SceneManager | [protected] |
| mNormaliseNormalsOnScale | Ogre::SceneManager | [protected] |
| mNullShadowTexture | Ogre::SceneManager | [protected] |
| MovableObjectCollectionMap typedef | Ogre::SceneManager | [protected] |
| MovableObjectIterator typedef | Ogre::SceneManager | |
| MovableObjectLodChangedEventList typedef | Ogre::SceneManager | [protected] |
| MovableObjectMap typedef | Ogre::SceneManager | [protected] |
| mPassCullingMode | Ogre::SceneManager | [protected] |
| mRenderObjectListeners | Ogre::SceneManager | [protected] |
| mRenderQueue | Ogre::SceneManager | [protected] |
| mRenderQueueListeners | Ogre::SceneManager | [protected] |
| mResetIdentityProj | Ogre::SceneManager | [protected] |
| mResetIdentityView | Ogre::SceneManager | [protected] |
| mSceneNodes | Ogre::SceneManager | [protected] |
| mSceneRoot | Ogre::SceneManager | [protected] |
| mShadowAdditiveLightClip | Ogre::SceneManager | [protected] |
| mShadowCamLightMapping | Ogre::SceneManager | [protected] |
| mShadowCasterAABBQuery | Ogre::SceneManager | [protected] |
| mShadowCasterList | Ogre::SceneManager | [protected] |
| mShadowCasterPlainBlackPass | Ogre::SceneManager | [protected] |
| mShadowCasterQueryListener | Ogre::SceneManager | [protected] |
| mShadowCasterRenderBackFaces | Ogre::SceneManager | [protected] |
| mShadowCasterSphereQuery | Ogre::SceneManager | [protected] |
| mShadowColour | Ogre::SceneManager | [protected] |
| mShadowDebugPass | Ogre::SceneManager | [protected] |
| mShadowDirLightExtrudeDist | Ogre::SceneManager | [protected] |
| mShadowIndexBuffer | Ogre::SceneManager | [protected] |
| mShadowIndexBufferSize | Ogre::SceneManager | [protected] |
| mShadowMaterialInitDone | Ogre::SceneManager | [protected] |
| mShadowModulativePass | Ogre::SceneManager | [protected] |
| mShadowReceiverPass | Ogre::SceneManager | [protected] |
| mShadowStencilPass | Ogre::SceneManager | [protected] |
| mShadowTechnique | Ogre::SceneManager | [protected] |
| mShadowTextureCameras | Ogre::SceneManager | [protected] |
| mShadowTextureConfigDirty | Ogre::SceneManager | [protected] |
| mShadowTextureConfigList | Ogre::SceneManager | [protected] |
| mShadowTextureCountPerType | Ogre::SceneManager | [protected] |
| mShadowTextureCurrentCasterLightList | Ogre::SceneManager | [protected] |
| mShadowTextureCustomCasterFPParams | Ogre::SceneManager | [protected] |
| mShadowTextureCustomCasterFragmentProgram | Ogre::SceneManager | [protected] |
| mShadowTextureCustomCasterPass | Ogre::SceneManager | [protected] |
| mShadowTextureCustomCasterVertexProgram | Ogre::SceneManager | [protected] |
| mShadowTextureCustomCasterVPParams | Ogre::SceneManager | [protected] |
| mShadowTextureCustomReceiverFPParams | Ogre::SceneManager | [protected] |
| mShadowTextureCustomReceiverFragmentProgram | Ogre::SceneManager | [protected] |
| mShadowTextureCustomReceiverPass | Ogre::SceneManager | [protected] |
| mShadowTextureCustomReceiverVertexProgram | Ogre::SceneManager | [protected] |
| mShadowTextureCustomReceiverVPParams | Ogre::SceneManager | [protected] |
| mShadowTextureFadeEnd | Ogre::SceneManager | [protected] |
| mShadowTextureFadeStart | Ogre::SceneManager | [protected] |
| mShadowTextureIndexLightList | Ogre::SceneManager | [protected] |
| mShadowTextureOffset | Ogre::SceneManager | [protected] |
| mShadowTextures | Ogre::SceneManager | [protected] |
| mShadowTextureSelfShadow | Ogre::SceneManager | [protected] |
| mShadowUseInfiniteFarPlane | Ogre::SceneManager | [protected] |
| mShowBoundingBoxes | Ogre::SceneManager | [protected] |
| mSkyBoxEnabled | Ogre::SceneManager | [protected] |
| mSkyBoxGenParameters | Ogre::SceneManager | [protected] |
| mSkyBoxNode | Ogre::SceneManager | [protected] |
| mSkyBoxObj | Ogre::SceneManager | [protected] |
| mSkyBoxOrientation | Ogre::SceneManager | [protected] |
| mSkyBoxRenderQueue | Ogre::SceneManager | [protected] |
| mSkyDomeEnabled | Ogre::SceneManager | [protected] |
| mSkyDomeEntity | Ogre::SceneManager | [protected] |
| mSkyDomeGenParameters | Ogre::SceneManager | [protected] |
| mSkyDomeNode | Ogre::SceneManager | [protected] |
| mSkyDomeOrientation | Ogre::SceneManager | [protected] |
| mSkyDomeRenderQueue | Ogre::SceneManager | [protected] |
| mSkyPlane | Ogre::SceneManager | [protected] |
| mSkyPlaneEnabled | Ogre::SceneManager | [protected] |
| mSkyPlaneEntity | Ogre::SceneManager | [protected] |
| mSkyPlaneGenParameters | Ogre::SceneManager | [protected] |
| mSkyPlaneNode | Ogre::SceneManager | [protected] |
| mSkyPlaneRenderQueue | Ogre::SceneManager | [protected] |
| mSpecialCaseQueueList | Ogre::SceneManager | [protected] |
| mSpecialCaseQueueMode | Ogre::SceneManager | [protected] |
| mStaticGeometryList | Ogre::SceneManager | [protected] |
| mSuppressRenderStateChanges | Ogre::SceneManager | [protected] |
| mSuppressShadows | Ogre::SceneManager | [protected] |
| mTempXform | Ogre::SceneManager | [protected] |
| mTestLightInfos | Ogre::SceneManager | [protected] |
| mVisibilityMask | Ogre::SceneManager | [protected] |
| mWorldGeometryRenderQueue | Ogre::SceneManager | [protected] |
| operator delete(void *ptr) | Ogre::AllocatedObject< Alloc > | |
| operator delete(void *ptr, void *) | Ogre::AllocatedObject< Alloc > | |
| operator delete(void *ptr, const char *, int, const char *) | Ogre::AllocatedObject< Alloc > | |
| operator delete[](void *ptr) | Ogre::AllocatedObject< Alloc > | |
| operator delete[](void *ptr, const char *, int, const char *) | Ogre::AllocatedObject< Alloc > | |
| operator new(size_t sz, const char *file, int line, const char *func) | Ogre::AllocatedObject< Alloc > | |
| operator new(size_t sz) | Ogre::AllocatedObject< Alloc > | |
| operator new(size_t sz, void *ptr) | Ogre::AllocatedObject< Alloc > | |
| operator new[](size_t sz, const char *file, int line, const char *func) | Ogre::AllocatedObject< Alloc > | |
| operator new[](size_t sz) | Ogre::AllocatedObject< Alloc > | |
| PrefabType enum name | Ogre::SceneManager | |
| prepareRenderQueue(void) | Ogre::SceneManager | [protected, virtual] |
| prepareShadowTextures(Camera *cam, Viewport *vp, const LightList *lightList=0) | Ogre::SceneManager | [virtual] |
| prepareWorldGeometry(const String &filename) | Ogre::SceneManager | [virtual] |
| prepareWorldGeometry(DataStreamPtr &stream, const String &typeName=StringUtil::BLANK) | Ogre::SceneManager | [virtual] |
| PT_CUBE enum value | Ogre::SceneManager | |
| PT_PLANE enum value | Ogre::SceneManager | |
| PT_SPHERE enum value | Ogre::SceneManager | |
| removeListener(Listener *s) | Ogre::SceneManager | [virtual] |
| removeLodListener(LodListener *listener) | Ogre::SceneManager | |
| removeRenderObjectListener(RenderObjectListener *delListener) | Ogre::SceneManager | [virtual] |
| removeRenderQueueListener(RenderQueueListener *delListener) | Ogre::SceneManager | [virtual] |
| removeSpecialCaseRenderQueue(uint8 qid) | Ogre::SceneManager | [virtual] |
| renderAdditiveStencilShadowedQueueGroupObjects(RenderQueueGroup *group, QueuedRenderableCollection::OrganisationMode om) | Ogre::SceneManager | [protected, virtual] |
| renderAdditiveTextureShadowedQueueGroupObjects(RenderQueueGroup *group, QueuedRenderableCollection::OrganisationMode om) | Ogre::SceneManager | [protected, virtual] |
| renderBasicQueueGroupObjects(RenderQueueGroup *pGroup, QueuedRenderableCollection::OrganisationMode om) | Ogre::SceneManager | [protected, virtual] |
| renderModulativeStencilShadowedQueueGroupObjects(RenderQueueGroup *group, QueuedRenderableCollection::OrganisationMode om) | Ogre::SceneManager | [protected, virtual] |
| renderModulativeTextureShadowedQueueGroupObjects(RenderQueueGroup *group, QueuedRenderableCollection::OrganisationMode om) | Ogre::SceneManager | [protected, virtual] |
| RenderObjectListenerList typedef | Ogre::SceneManager | [protected] |
| renderObjects(const QueuedRenderableCollection &objs, QueuedRenderableCollection::OrganisationMode om, bool lightScissoringClipping, bool doLightIteration, const LightList *manualLightList=0) | Ogre::SceneManager | [protected, virtual] |
| RenderQueueListenerList typedef | Ogre::SceneManager | [protected] |
| renderShadowVolumeObjects(ShadowCaster::ShadowRenderableListIterator iShadowRenderables, Pass *pass, const LightList *manualLightList, unsigned long flags, bool secondpass, bool zfail, bool twosided) | Ogre::SceneManager | [protected] |
| renderShadowVolumesToStencil(const Light *light, const Camera *cam, bool calcScissor) | Ogre::SceneManager | [protected, virtual] |
| renderSingleObject(Renderable *rend, const Pass *pass, bool lightScissoringClipping, bool doLightIteration, const LightList *manualLightList=0) | Ogre::SceneManager | [protected, virtual] |
| renderTextureShadowCasterQueueGroupObjects(RenderQueueGroup *group, QueuedRenderableCollection::OrganisationMode om) | Ogre::SceneManager | [protected, virtual] |
| renderTextureShadowReceiverQueueGroupObjects(RenderQueueGroup *group, QueuedRenderableCollection::OrganisationMode om) | Ogre::SceneManager | [protected, virtual] |
| renderTransparentShadowCasterObjects(const QueuedRenderableCollection &objs, QueuedRenderableCollection::OrganisationMode om, bool lightScissoringClipping, bool doLightIteration, const LightList *manualLightList=0) | Ogre::SceneManager | [protected, virtual] |
| renderVisibleObjectsCustomSequence(RenderQueueInvocationSequence *s) | Ogre::SceneManager | [protected, virtual] |
| renderVisibleObjectsDefaultSequence(void) | Ogre::SceneManager | [protected, virtual] |
| resetLightClip() | Ogre::SceneManager | [protected, virtual] |
| resetScissor() | Ogre::SceneManager | [protected, virtual] |
| resetViewProjMode(bool fixedFunction) | Ogre::SceneManager | [protected, virtual] |
| SceneManager(const String &instanceName) | Ogre::SceneManager | |
| SceneMgrQueuedRenderableVisitor class | Ogre::SceneManager | [friend] |
| SceneNodeList typedef | Ogre::SceneManager | [protected] |
| SCRQM_EXCLUDE enum value | Ogre::SceneManager | |
| SCRQM_INCLUDE enum value | Ogre::SceneManager | |
| setAmbientLight(const ColourValue &colour) | Ogre::SceneManager | |
| setCameraRelativeRendering(bool rel) | Ogre::SceneManager | [virtual] |
| setDisplaySceneNodes(bool display) | Ogre::SceneManager | [virtual] |
| setFindVisibleObjects(bool find) | Ogre::SceneManager | [virtual] |
| setFlipCullingOnNegativeScale(bool n) | Ogre::SceneManager | [virtual] |
| setFog(FogMode mode=FOG_NONE, const ColourValue &colour=ColourValue::White, Real expDensity=0.001, Real linearStart=0.0, Real linearEnd=1.0) | Ogre::SceneManager | |
| setLateMaterialResolving(bool isLate) | Ogre::SceneManager | [virtual] |
| setNormaliseNormalsOnScale(bool n) | Ogre::SceneManager | [virtual] |
| setOption(const String &strKey, const void *pValue) | Ogre::SceneManager | [virtual] |
| setQueuedRenderableVisitor(SceneMgrQueuedRenderableVisitor *visitor) | Ogre::SceneManager | |
| setShadowCameraSetup(const ShadowCameraSetupPtr &shadowSetup) | Ogre::SceneManager | [virtual] |
| setShadowCasterRenderBackFaces(bool bf) | Ogre::SceneManager | [virtual] |
| setShadowColour(const ColourValue &colour) | Ogre::SceneManager | [virtual] |
| setShadowDirectionalLightExtrusionDistance(Real dist) | Ogre::SceneManager | [virtual] |
| setShadowDirLightTextureOffset(Real offset) | Ogre::SceneManager | [virtual] |
| setShadowFarDistance(Real distance) | Ogre::SceneManager | [virtual] |
| setShadowIndexBufferSize(size_t size) | Ogre::SceneManager | [virtual] |
| setShadowTechnique(ShadowTechnique technique) | Ogre::SceneManager | [virtual] |
| setShadowTextureCasterMaterial(const String &name) | Ogre::SceneManager | [virtual] |
| setShadowTextureConfig(size_t shadowIndex, unsigned short width, unsigned short height, PixelFormat format, unsigned short fsaa=0, uint16 depthBufferPoolId=1) | Ogre::SceneManager | [virtual] |
| setShadowTextureConfig(size_t shadowIndex, const ShadowTextureConfig &config) | Ogre::SceneManager | [virtual] |
| setShadowTextureCount(size_t count) | Ogre::SceneManager | [virtual] |
| setShadowTextureCountPerLightType(Light::LightTypes type, size_t count) | Ogre::SceneManager | |
| setShadowTextureFadeEnd(Real fadeEnd) | Ogre::SceneManager | [virtual] |
| setShadowTextureFadeStart(Real fadeStart) | Ogre::SceneManager | [virtual] |
| setShadowTextureFSAA(unsigned short fsaa) | Ogre::SceneManager | [virtual] |
| setShadowTexturePixelFormat(PixelFormat fmt) | Ogre::SceneManager | [virtual] |
| setShadowTextureReceiverMaterial(const String &name) | Ogre::SceneManager | [virtual] |
| setShadowTextureSelfShadow(bool selfShadow) | Ogre::SceneManager | [virtual] |
| setShadowTextureSettings(unsigned short size, unsigned short count, PixelFormat fmt=PF_X8R8G8B8, unsigned short fsaa=0, uint16 depthBufferPoolId=1) | Ogre::SceneManager | [virtual] |
| setShadowTextureSize(unsigned short size) | Ogre::SceneManager | [virtual] |
| setShadowUseInfiniteFarPlane(bool enable) | Ogre::SceneManager | [virtual] |
| setShadowUseLightClipPlanes(bool enabled) | Ogre::SceneManager | [virtual] |
| setShadowVolumeStencilState(bool secondpass, bool zfail, bool twosided) | Ogre::SceneManager | [protected, virtual] |
| setShowDebugShadows(bool debug) | Ogre::SceneManager | [virtual] |
| setSkyBox(bool enable, const String &materialName, Real distance=5000, bool drawFirst=true, const Quaternion &orientation=Quaternion::IDENTITY, const String &groupName=ResourceGroupManager::DEFAULT_RESOURCE_GROUP_NAME) | Ogre::SceneManager | [virtual] |
| setSkyBoxEnabled(bool enable) | Ogre::SceneManager | [virtual] |
| setSkyDome(bool enable, const String &materialName, Real curvature=10, Real tiling=8, Real distance=4000, bool drawFirst=true, const Quaternion &orientation=Quaternion::IDENTITY, int xsegments=16, int ysegments=16, int ysegments_keep=-1, const String &groupName=ResourceGroupManager::DEFAULT_RESOURCE_GROUP_NAME) | Ogre::SceneManager | [virtual] |
| setSkyDomeEnabled(bool enable) | Ogre::SceneManager | [virtual] |
| setSkyPlane(bool enable, const Plane &plane, const String &materialName, Real scale=1000, Real tiling=10, bool drawFirst=true, Real bow=0, int xsegments=1, int ysegments=1, const String &groupName=ResourceGroupManager::DEFAULT_RESOURCE_GROUP_NAME) | Ogre::SceneManager | [virtual] |
| setSkyPlaneEnabled(bool enable) | Ogre::SceneManager | [virtual] |
| setSpecialCaseRenderQueueMode(SpecialCaseRenderQueueMode mode) | Ogre::SceneManager | [virtual] |
| setViewMatrix(const Matrix4 &m) | Ogre::SceneManager | [protected, virtual] |
| setViewport(Viewport *vp) | Ogre::SceneManager | [protected, virtual] |
| setVisibilityMask(uint32 vmask) | Ogre::SceneManager | [virtual] |
| setWorldGeometry(const String &filename) | Ogre::SceneManager | [virtual] |
| setWorldGeometry(DataStreamPtr &stream, const String &typeName=StringUtil::BLANK) | Ogre::SceneManager | [virtual] |
| setWorldGeometryRenderQueue(uint8 qid) | Ogre::SceneManager | [virtual] |
| ShadowCamLightMapping typedef | Ogre::SceneManager | [protected] |
| ShadowCasterList typedef | Ogre::SceneManager | [protected] |
| ShadowTextureCameraList typedef | Ogre::SceneManager | [protected] |
| showBoundingBoxes(bool bShow) | Ogre::SceneManager | [virtual] |
| SpecialCaseRenderQueueList typedef | Ogre::SceneManager | [protected] |
| SpecialCaseRenderQueueMode enum name | Ogre::SceneManager | |
| STATICGEOMETRY_TYPE_MASK | Ogre::SceneManager | [static] |
| StaticGeometryList typedef | Ogre::SceneManager | [protected] |
| updateDirtyInstanceManagers(void) | Ogre::SceneManager | [protected] |
| updateGpuProgramParameters(const Pass *p) | Ogre::SceneManager | [protected, virtual] |
| updateRenderQueueGroupSplitOptions(RenderQueueGroup *group, bool suppressShadows, bool suppressRenderState) | Ogre::SceneManager | [protected, virtual] |
| updateRenderQueueSplitOptions(void) | Ogre::SceneManager | [protected, virtual] |
| useLights(const LightList &lights, unsigned short limit) | Ogre::SceneManager | [protected, virtual] |
| useLightsGpuProgram(const Pass *pass, const LightList *lights) | Ogre::SceneManager | [protected, virtual] |
| USER_TYPE_MASK_LIMIT | Ogre::SceneManager | [static] |
| useRenderableViewProjMode(const Renderable *pRend, bool fixedFunction) | Ogre::SceneManager | [protected, virtual] |
| validatePassForRendering(const Pass *pass) | Ogre::SceneManager | [protected, virtual] |
| validateRenderableForRendering(const Pass *pass, const Renderable *rend) | Ogre::SceneManager | [protected, virtual] |
| WORLD_GEOMETRY_TYPE_MASK | Ogre::SceneManager | [static] |
| ~AllocatedObject() | Ogre::AllocatedObject< Alloc > | |
| ~DefaultSceneManager() | Ogre::DefaultSceneManager | |
| ~SceneManager() | Ogre::SceneManager | [virtual] |