#include "OgrePrerequisites.h"#include "OgreCommon.h"#include "OgreBlendMode.h"#include "OgreMatrix4.h"#include "OgreIteratorWrappers.h"#include "OgreString.h"#include "OgreTexture.h"Go to the source code of this file.
Classes | |
| class | Ogre::TextureUnitState |
| Class representing the state of a single texture unit during a Pass of a Technique, of a Material. More... | |
| struct | Ogre::TextureUnitState::UVWAddressingMode |
| Texture addressing mode for each texture coordinate. More... | |
| struct | Ogre::TextureUnitState::TextureEffect |
| Internal structure defining a texture effect. More... | |
Namespaces | |
| namespace | Ogre |
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Last modified Sun Sep 2 2012 07:27:25