| _compileBoneAssignments(void) | Ogre::Mesh | |
| _determineAnimationTypes(void) const | Ogre::Mesh | |
| _dirtyState() | Ogre::Resource | [virtual] |
| _fireLoadingComplete(bool wasBackgroundLoaded) | Ogre::Resource | [virtual] |
| _firePreparingComplete(bool wasBackgroundLoaded) | Ogre::Resource | [virtual] |
| _fireUnloadingComplete(void) | Ogre::Resource | [virtual] |
| _getAnimationImpl(const String &name) const | Ogre::Mesh | [virtual] |
| _getAnimationTypesDirty(void) const | Ogre::Mesh | |
| _getSubMeshIndex(const String &name) const | Ogre::Mesh | |
| _initAnimationState(AnimationStateSet *animSet) | Ogre::Mesh | |
| _notifyOrigin(const String &origin) | Ogre::Resource | [virtual] |
| _notifySkeleton(SkeletonPtr &pSkel) | Ogre::Mesh | |
| _rationaliseBoneAssignments(size_t vertexCount, VertexBoneAssignmentList &assignments) | Ogre::Mesh | |
| _refreshAnimationState(AnimationStateSet *animSet) | Ogre::Mesh | |
| _setBoundingSphereRadius(Real radius) | Ogre::Mesh | |
| _setBounds(const AxisAlignedBox &bounds, bool pad=true) | Ogre::Mesh | |
| _setLodInfo(unsigned short numLevels, bool isManual) | Ogre::Mesh | |
| _setLodUsage(unsigned short level, MeshLodUsage &usage) | Ogre::Mesh | |
| _setSubMeshLodFaceList(unsigned short subIdx, unsigned short level, IndexData *facedata) | Ogre::Mesh | |
| _updateCompiledBoneAssignments(void) | Ogre::Mesh | |
| addBoneAssignment(const VertexBoneAssignment &vertBoneAssign) | Ogre::Mesh | |
| addListener(Listener *lis) | Ogre::Resource | [virtual] |
| AllocatedObject() | Ogre::AllocatedObject< Alloc > | [explicit] |
| AnimationList typedef | Ogre::Mesh | [protected] |
| BoneAssignmentIterator typedef | Ogre::Mesh | |
| buildEdgeList(void) | Ogre::Mesh | |
| buildIndexMap(const VertexBoneAssignmentList &boneAssignments, IndexMap &boneIndexToBlendIndexMap, IndexMap &blendIndexToBoneIndexMap) | Ogre::Mesh | [protected] |
| buildTangentVectors(VertexElementSemantic targetSemantic=VES_TANGENT, unsigned short sourceTexCoordSet=0, unsigned short index=0, bool splitMirrored=false, bool splitRotated=false, bool storeParityInW=false) | Ogre::Mesh | |
| calculateSize(void) const | Ogre::Mesh | [protected, virtual] |
| changeGroupOwnership(const String &newGroup) | Ogre::Resource | [virtual] |
| cleanupDictionary() | Ogre::StringInterface | [static] |
| clearBoneAssignments(void) | Ogre::Mesh | |
| clone(const String &newName, const String &newGroup=StringUtil::BLANK) | Ogre::Mesh | |
| compileBoneAssignments(const VertexBoneAssignmentList &boneAssignments, unsigned short numBlendWeightsPerVertex, IndexMap &blendIndexToBoneIndexMap, VertexData *targetVertexData) | Ogre::Mesh | [protected] |
| ConstPoseIterator typedef | Ogre::Mesh | |
| copyParametersTo(StringInterface *dest) const | Ogre::StringInterface | [virtual] |
| createAnimation(const String &name, Real length) | Ogre::Mesh | [virtual] |
| createManualLodLevel(Real value, const String &meshName, const String &groupName=Ogre::String()) | Ogre::Mesh | |
| createParamDictionary(const String &className) | Ogre::StringInterface | [protected] |
| createPose(ushort target, const String &name=StringUtil::BLANK) | Ogre::Mesh | |
| createSubMesh(void) | Ogre::Mesh | |
| createSubMesh(const String &name) | Ogre::Mesh | |
| define(void *controlPointBuffer, VertexDeclaration *declaration, size_t width, size_t height, size_t uMaxSubdivisionLevel=PatchSurface::AUTO_LEVEL, size_t vMaxSubdivisionLevel=PatchSurface::AUTO_LEVEL, PatchSurface::VisibleSide visibleSide=PatchSurface::VS_FRONT, HardwareBuffer::Usage vbUsage=HardwareBuffer::HBU_STATIC_WRITE_ONLY, HardwareBuffer::Usage ibUsage=HardwareBuffer::HBU_DYNAMIC_WRITE_ONLY, bool vbUseShadow=false, bool ibUseShadow=false) | Ogre::PatchMesh | |
| destroySubMesh(unsigned short index) | Ogre::Mesh | |
| destroySubMesh(const String &name) | Ogre::Mesh | |
| escalateLoading() | Ogre::Resource | [virtual] |
| freeEdgeList(void) | Ogre::Mesh | |
| getAnimation(const String &name) const | Ogre::Mesh | [virtual] |
| getAnimation(unsigned short index) const | Ogre::Mesh | [virtual] |
| getAutoBuildEdgeLists(void) const | Ogre::Mesh | |
| getBoneAssignmentIterator(void) | Ogre::Mesh | |
| getBoneAssignments() const | Ogre::Mesh | |
| getBoundingSphereRadius(void) const | Ogre::Mesh | |
| getBounds(void) const | Ogre::Mesh | |
| getCreator(void) | Ogre::Resource | [virtual] |
| getEdgeList(unsigned short lodIndex=0) | Ogre::Mesh | |
| getEdgeList(unsigned short lodIndex=0) const | Ogre::Mesh | |
| getGroup(void) const | Ogre::Resource | [virtual] |
| getHandle(void) const | Ogre::Resource | [virtual] |
| getIndexBufferUsage(void) const | Ogre::Mesh | |
| getLoadingState() const | Ogre::Resource | [virtual] |
| getLodIndex(Real value) const | Ogre::Mesh | |
| getLodLevel(ushort index) const | Ogre::Mesh | |
| getLodStrategy() const | Ogre::Mesh | |
| getName(void) const | Ogre::Resource | [virtual] |
| getNumAnimations(void) const | Ogre::Mesh | [virtual] |
| getNumLodLevels(void) const | Ogre::Mesh | |
| getNumSubMeshes(void) const | Ogre::Mesh | |
| getOrigin(void) const | Ogre::Resource | [virtual] |
| getParamDictionary(void) | Ogre::StringInterface | |
| getParamDictionary(void) const | Ogre::StringInterface | |
| getParameter(const String &name) const | Ogre::StringInterface | [virtual] |
| getParameters(void) const | Ogre::StringInterface | |
| getPose(ushort index) | Ogre::Mesh | |
| getPose(const String &name) | Ogre::Mesh | |
| getPoseCount(void) const | Ogre::Mesh | |
| getPoseIterator(void) | Ogre::Mesh | |
| getPoseIterator(void) const | Ogre::Mesh | |
| getPoseList(void) const | Ogre::Mesh | |
| getSharedVertexDataAnimationIncludesNormals() const | Ogre::Mesh | |
| getSharedVertexDataAnimationType(void) const | Ogre::Mesh | [virtual] |
| getSize(void) const | Ogre::Resource | [virtual] |
| getSkeleton(void) const | Ogre::Mesh | |
| getSkeletonName(void) const | Ogre::Mesh | |
| getStateCount() const | Ogre::Resource | [virtual] |
| getSubMesh(unsigned short index) const | Ogre::Mesh | |
| getSubMesh(const String &name) const | Ogre::Mesh | |
| getSubMeshIterator(void) | Ogre::Mesh | |
| getSubMeshNameMap(void) const | Ogre::Mesh | |
| getVertexBufferUsage(void) const | Ogre::Mesh | |
| getVertexDataByTrackHandle(unsigned short handle) | Ogre::Mesh | |
| hasAnimation(const String &name) const | Ogre::Mesh | [virtual] |
| hasSkeleton(void) const | Ogre::Mesh | |
| hasVertexAnimation(void) const | Ogre::Mesh | |
| IndexMap typedef | Ogre::Mesh | |
| isBackgroundLoaded(void) const | Ogre::Resource | [virtual] |
| isEdgeListBuilt(void) const | Ogre::Mesh | |
| isIndexBufferShadowed(void) const | Ogre::Mesh | |
| isLoaded(void) const | Ogre::Resource | [virtual] |
| isLoading() const | Ogre::Resource | [virtual] |
| isLodManual(void) const | Ogre::Mesh | |
| isManuallyLoaded(void) const | Ogre::Resource | [virtual] |
| isPrepared(void) const | Ogre::Resource | [virtual] |
| isPreparedForShadowVolumes(void) const | Ogre::Mesh | |
| isReloadable(void) const | Ogre::Resource | [virtual] |
| isVertexBufferShadowed(void) const | Ogre::Mesh | |
| ListenerList typedef | Ogre::Resource | [protected] |
| load(bool backgroundThread=false) | Ogre::Resource | [virtual] |
| loadImpl(void) | Ogre::PatchMesh | [protected, virtual] |
| LoadingState enum name | Ogre::Resource | |
| LOADSTATE_LOADED enum value | Ogre::Resource | |
| LOADSTATE_LOADING enum value | Ogre::Resource | |
| LOADSTATE_PREPARED enum value | Ogre::Resource | |
| LOADSTATE_PREPARING enum value | Ogre::Resource | |
| LOADSTATE_UNLOADED enum value | Ogre::Resource | |
| LOADSTATE_UNLOADING enum value | Ogre::Resource | |
| LodValueList typedef | Ogre::Mesh | |
| mAABB | Ogre::Mesh | [protected] |
| mAnimationsList | Ogre::Mesh | [protected] |
| mAnimationTypesDirty | Ogre::Mesh | [mutable, protected] |
| mAutoBuildEdgeLists | Ogre::Mesh | [protected] |
| mBoneAssignments | Ogre::Mesh | [protected] |
| mBoneAssignmentsOutOfDate | Ogre::Mesh | [protected] |
| mBoundRadius | Ogre::Mesh | [protected] |
| mCreator | Ogre::Resource | [protected] |
| mDeclaration | Ogre::PatchMesh | [protected] |
| mEdgeListsBuilt | Ogre::Mesh | [protected] |
| Mesh(ResourceManager *creator, const String &name, ResourceHandle handle, const String &group, bool isManual=false, ManualResourceLoader *loader=0) | Ogre::Mesh | |
| MeshLodUsageList typedef | Ogre::Mesh | |
| mFreshFromDisk | Ogre::Mesh | [protected] |
| mGroup | Ogre::Resource | [protected] |
| mHandle | Ogre::Resource | [protected] |
| mIndexBufferShadowBuffer | Ogre::Mesh | [protected] |
| mIndexBufferUsage | Ogre::Mesh | [protected] |
| mIsBackgroundLoaded | Ogre::Resource | [protected] |
| mIsLodManual | Ogre::Mesh | [protected] |
| mIsManual | Ogre::Resource | [protected] |
| mListenerList | Ogre::Resource | [protected] |
| mLoader | Ogre::Resource | [protected] |
| mLoadingState | Ogre::Resource | [protected] |
| mLodStrategy | Ogre::Mesh | [protected] |
| mMeshLodUsageList | Ogre::Mesh | [protected] |
| mName | Ogre::Resource | [protected] |
| mNumLods | Ogre::Mesh | [protected] |
| mOrigin | Ogre::Resource | [protected] |
| mPoseList | Ogre::Mesh | [protected] |
| mPosesIncludeNormals | Ogre::Mesh | [mutable, protected] |
| mPreparedForShadowVolumes | Ogre::Mesh | [protected] |
| mSharedVertexDataAnimationIncludesNormals | Ogre::Mesh | [mutable, protected] |
| mSharedVertexDataAnimationType | Ogre::Mesh | [mutable, protected] |
| mSize | Ogre::Resource | [protected] |
| mSkeleton | Ogre::Mesh | [protected] |
| mSkeletonName | Ogre::Mesh | [protected] |
| mStateCount | Ogre::Resource | [protected] |
| mSubMeshList | Ogre::Mesh | [protected] |
| mSubMeshNameMap | Ogre::Mesh | [protected] |
| mSurface | Ogre::PatchMesh | [protected] |
| mVertexBufferShadowBuffer | Ogre::Mesh | [protected] |
| mVertexBufferUsage | Ogre::Mesh | [protected] |
| nameSubMesh(const String &name, ushort index) | Ogre::Mesh | |
| operator delete(void *ptr) | Ogre::AllocatedObject< Alloc > | |
| operator delete(void *ptr, void *) | Ogre::AllocatedObject< Alloc > | |
| operator delete(void *ptr, const char *, int, const char *) | Ogre::AllocatedObject< Alloc > | |
| operator delete[](void *ptr) | Ogre::AllocatedObject< Alloc > | |
| operator delete[](void *ptr, const char *, int, const char *) | Ogre::AllocatedObject< Alloc > | |
| operator new(size_t sz, const char *file, int line, const char *func) | Ogre::AllocatedObject< Alloc > | |
| operator new(size_t sz) | Ogre::AllocatedObject< Alloc > | |
| operator new(size_t sz, void *ptr) | Ogre::AllocatedObject< Alloc > | |
| operator new[](size_t sz, const char *file, int line, const char *func) | Ogre::AllocatedObject< Alloc > | |
| operator new[](size_t sz) | Ogre::AllocatedObject< Alloc > | |
| organiseTangentsBuffer(VertexData *vertexData, VertexElementSemantic targetSemantic, unsigned short index, unsigned short sourceTexCoordSet) | Ogre::Mesh | [protected] |
| PatchMesh(ResourceManager *creator, const String &name, ResourceHandle handle, const String &group) | Ogre::PatchMesh | |
| PoseIterator typedef | Ogre::Mesh | |
| postLoadImpl(void) | Ogre::Mesh | [protected, virtual] |
| postUnloadImpl(void) | Ogre::Resource | [protected, virtual] |
| preLoadImpl(void) | Ogre::Resource | [protected, virtual] |
| prepare(bool backgroundThread=false) | Ogre::Resource | [virtual] |
| prepareForShadowVolume(void) | Ogre::Mesh | |
| prepareImpl(void) | Ogre::PatchMesh | [protected, virtual] |
| prepareMatricesForVertexBlend(const Matrix4 **blendMatrices, const Matrix4 *boneMatrices, const IndexMap &indexMap) | Ogre::Mesh | [static] |
| preUnloadImpl(void) | Ogre::Resource | [protected, virtual] |
| reload(void) | Ogre::Resource | [virtual] |
| removeAllAnimations(void) | Ogre::Mesh | [virtual] |
| removeAllPoses(void) | Ogre::Mesh | |
| removeAnimation(const String &name) | Ogre::Mesh | [virtual] |
| removeListener(Listener *lis) | Ogre::Resource | [virtual] |
| removeLodLevels(void) | Ogre::Mesh | |
| removePose(ushort index) | Ogre::Mesh | |
| removePose(const String &name) | Ogre::Mesh | |
| Resource() | Ogre::Resource | [protected] |
| Resource(ResourceManager *creator, const String &name, ResourceHandle handle, const String &group, bool isManual=false, ManualResourceLoader *loader=0) | Ogre::Resource | |
| setAutoBuildEdgeLists(bool autobuild) | Ogre::Mesh | |
| setBackgroundLoaded(bool bl) | Ogre::Resource | [virtual] |
| setIndexBufferPolicy(HardwareBuffer::Usage usage, bool shadowBuffer=false) | Ogre::Mesh | |
| setLodStrategy(LodStrategy *lodStrategy) | Ogre::Mesh | |
| setParameter(const String &name, const String &value) | Ogre::StringInterface | [virtual] |
| setParameterList(const NameValuePairList ¶mList) | Ogre::StringInterface | [virtual] |
| setSkeletonName(const String &skelName) | Ogre::Mesh | |
| setSubdivision(Real factor) | Ogre::PatchMesh | |
| setVertexBufferPolicy(HardwareBuffer::Usage usage, bool shadowBuffer=false) | Ogre::Mesh | |
| sharedBlendIndexToBoneIndexMap | Ogre::Mesh | |
| sharedVertexData | Ogre::Mesh | |
| softwareVertexBlend(const VertexData *sourceVertexData, const VertexData *targetVertexData, const Matrix4 *const *blendMatrices, size_t numMatrices, bool blendNormals) | Ogre::Mesh | [static] |
| softwareVertexMorph(Real t, const HardwareVertexBufferSharedPtr &b1, const HardwareVertexBufferSharedPtr &b2, VertexData *targetVertexData) | Ogre::Mesh | [static] |
| softwareVertexPoseBlend(Real weight, const map< size_t, Vector3 >::type &vertexOffsetMap, const map< size_t, Vector3 >::type &normalsMap, VertexData *targetVertexData) | Ogre::Mesh | [static] |
| StringInterface() | Ogre::StringInterface | |
| SubMeshIterator typedef | Ogre::Mesh | |
| SubMeshList typedef | Ogre::Mesh | |
| SubMeshNameMap typedef | Ogre::Mesh | |
| suggestTangentVectorBuildParams(VertexElementSemantic targetSemantic, unsigned short &outSourceCoordSet, unsigned short &outIndex) | Ogre::Mesh | |
| touch(void) | Ogre::Resource | [virtual] |
| unload(void) | Ogre::Resource | [virtual] |
| unloadImpl(void) | Ogre::Mesh | [protected, virtual] |
| unnameSubMesh(const String &name) | Ogre::Mesh | |
| unprepareImpl(void) | Ogre::Mesh | [protected, virtual] |
| update(void *controlPointBuffer, size_t width, size_t height, size_t uMaxSubdivisionLevel, size_t vMaxSubdivisionLevel, PatchSurface::VisibleSide visibleSide) | Ogre::PatchMesh | |
| updateManualLodLevel(ushort index, const String &meshName) | Ogre::Mesh | |
| updateMaterialForAllSubMeshes(void) | Ogre::Mesh | |
| VertexBoneAssignmentList typedef | Ogre::Mesh | |
| ~AllocatedObject() | Ogre::AllocatedObject< Alloc > | |
| ~Mesh() | Ogre::Mesh | |
| ~Resource() | Ogre::Resource | [virtual] |
| ~StringInterface() | Ogre::StringInterface | [virtual] |
Copyright © 2012 Torus Knot Software Ltd

This work is licensed under a Creative Commons Attribution-ShareAlike 3.0 Unported License.
Last modified Sun Sep 2 2012 07:27:34