#include "OgreGLPrerequisites.h"#include "OgrePlatform.h"#include "OgreRenderSystem.h"#include "OgreGLHardwareBufferManager.h"#include "OgreGLGpuProgramManager.h"#include "OgreVector4.h"Go to the source code of this file.
Classes | |
| class | Ogre::GLRenderSystem |
| Implementation of GL as a rendering system. More... | |
Namespaces | |
| namespace | Ogre |
Defines | |
| #define | MAX_LIGHTS 8 |
| Array of up to 8 lights, indexed as per API Note that a null value indicates a free slot. | |
| #define MAX_LIGHTS 8 |
Array of up to 8 lights, indexed as per API Note that a null value indicates a free slot.
Definition at line 55 of file OgreGLRenderSystem.h.
Copyright © 2012 Torus Knot Software Ltd

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Last modified Sun Sep 2 2012 07:27:24