#include "OgrePrerequisites.h"#include "OgreIteratorWrappers.h"#include "OgreMaterial.h"#include "OgreTechnique.h"#include "OgrePass.h"#include "OgreRadixSort.h"Go to the source code of this file.
Classes | |
| struct | Ogre::RenderablePass |
| Struct associating a single Pass with a single Renderable. More... | |
| class | Ogre::QueuedRenderableVisitor |
| Visitor interface for items in a QueuedRenderableCollection. More... | |
| class | Ogre::QueuedRenderableCollection |
| Lowest level collection of renderables. More... | |
| struct | Ogre::QueuedRenderableCollection::PassGroupLess |
| Comparator to order pass groups. More... | |
| struct | Ogre::QueuedRenderableCollection::DepthSortDescendingLess |
| Comparator to order objects by descending camera distance. More... | |
| struct | Ogre::QueuedRenderableCollection::RadixSortFunctorPass |
| Functor for accessing sort value 1 for radix sort (Pass) More... | |
| struct | Ogre::QueuedRenderableCollection::RadixSortFunctorDistance |
| Functor for descending sort value 2 for radix sort (distance) More... | |
| class | Ogre::RenderPriorityGroup |
| Collection of renderables by priority. More... | |
| class | Ogre::RenderQueueGroup |
| A grouping level underneath RenderQueue which groups renderables to be issued at coarsely the same time to the renderer. More... | |
Namespaces | |
| namespace | Ogre |
Copyright © 2012 Torus Knot Software Ltd

This work is licensed under a Creative Commons Attribution-ShareAlike 3.0 Unported License.
Last modified Sun Sep 2 2012 07:27:25