, including all inherited members.
| _getAnimableValueNames(void) | Ogre::AnimableObject | [protected] |
| _getCreator(void) const | Ogre::MovableObject | [virtual] |
| _getLightList() | Ogre::MovableObject | [virtual] |
| _getManager(void) const | Ogre::MovableObject | [virtual] |
| _getParentNodeFullTransform(void) const | Ogre::MovableObject | [virtual] |
| _notifyAttached(Node *parent, bool isTagPoint=false) | Ogre::MovableObject | [virtual] |
| _notifyCreator(MovableObjectFactory *fact) | Ogre::MovableObject | [virtual] |
| _notifyCurrentCamera(Camera *cam) | Ogre::StaticGeometry::Region | [virtual] |
| _notifyManager(SceneManager *man) | Ogre::MovableObject | [virtual] |
| _notifyMoved(void) | Ogre::MovableObject | [virtual] |
| _updateRenderQueue(RenderQueue *queue) | Ogre::StaticGeometry::Region | [virtual] |
| addQueryFlags(uint32 flags) | Ogre::MovableObject | [virtual] |
| addVisibilityFlags(uint32 flags) | Ogre::MovableObject | [virtual] |
| AllocatedObject() | Ogre::AllocatedObject< Alloc > | [explicit] |
| AnimableDictionaryMap typedef | Ogre::AnimableObject | [protected] |
| AnimableObject() | Ogre::AnimableObject | |
| assign(QueuedSubMesh *qmesh) | Ogre::StaticGeometry::Region | |
| build(bool stencilShadows) | Ogre::StaticGeometry::Region | |
| createAnimableDictionary(void) const | Ogre::AnimableObject | [protected] |
| createAnimableValue(const String &valueName) | Ogre::AnimableObject | [virtual] |
| detachFromParent(void) | Ogre::MovableObject | [virtual] |
| dump(std::ofstream &of) const | Ogre::StaticGeometry::Region | |
| extrudeBounds(AxisAlignedBox &box, const Vector4 &lightPos, Real extrudeDist) const | Ogre::ShadowCaster | [protected, virtual] |
| extrudeVertices(const HardwareVertexBufferSharedPtr &vertexBuffer, size_t originalVertexCount, const Vector4 &lightPos, Real extrudeDist) | Ogre::ShadowCaster | [static] |
| generateShadowVolume(EdgeData *edgeData, const HardwareIndexBufferSharedPtr &indexBuffer, const Light *light, ShadowRenderableList &shadowRenderables, unsigned long flags) | Ogre::ShadowCaster | [protected, virtual] |
| GeometryBucket class | Ogre::StaticGeometry::Region | [friend] |
| getAnimableDictionaryName(void) const | Ogre::AnimableObject | [protected, virtual] |
| getAnimableValueNames(void) const | Ogre::AnimableObject | |
| getBoundingBox(void) const | Ogre::StaticGeometry::Region | [virtual] |
| getBoundingRadius(void) const | Ogre::StaticGeometry::Region | [virtual] |
| getCastShadows(void) const | Ogre::MovableObject | [virtual] |
| getCentre(void) const | Ogre::StaticGeometry::Region | |
| getDarkCapBounds(const Light &light, Real dirLightExtrusionDist) const | Ogre::MovableObject | [virtual] |
| getDefaultQueryFlags() | Ogre::MovableObject | [static] |
| getDefaultVisibilityFlags() | Ogre::MovableObject | [static] |
| getEdgeList(void) | Ogre::StaticGeometry::Region | [virtual] |
| getExtrusionDistance(const Vector3 &objectPos, const Light *light) const | Ogre::ShadowCaster | [protected] |
| getID(void) const | Ogre::StaticGeometry::Region | |
| getLightCapBounds(void) const | Ogre::MovableObject | [virtual] |
| getLightMask() const | Ogre::MovableObject | [virtual] |
| getListener(void) const | Ogre::MovableObject | [virtual] |
| getLODIterator(void) | Ogre::StaticGeometry::Region | |
| getMovableType(void) const | Ogre::StaticGeometry::Region | [virtual] |
| getName(void) const | Ogre::MovableObject | [virtual] |
| getParent(void) const | Ogre::StaticGeometry::Region | |
| getParentNode(void) const | Ogre::MovableObject | [virtual] |
| getParentSceneNode(void) const | Ogre::MovableObject | [virtual] |
| getPointExtrusionDistance(const Light *l) const | Ogre::MovableObject | [virtual] |
| getQueryFlags(void) const | Ogre::MovableObject | [virtual] |
| getReceivesShadows() | Ogre::MovableObject | |
| getRenderingDistance(void) const | Ogre::MovableObject | [virtual] |
| getRenderingMinPixelSize() const | Ogre::MovableObject | [virtual] |
| getRenderQueueGroup(void) const | Ogre::MovableObject | [virtual] |
| getShadowVolumeRenderableIterator(ShadowTechnique shadowTechnique, const Light *light, HardwareIndexBufferSharedPtr *indexBuffer, bool extrudeVertices, Real extrusionDistance, unsigned long flags=0) | Ogre::StaticGeometry::Region | [virtual] |
| getTypeFlags(void) const | Ogre::StaticGeometry::Region | [virtual] |
| getUserAny(void) const | Ogre::MovableObject | [virtual] |
| getUserObjectBindings() | Ogre::MovableObject | |
| getUserObjectBindings() const | Ogre::MovableObject | |
| getVisibilityFlags(void) const | Ogre::MovableObject | [virtual] |
| getVisible(void) const | Ogre::MovableObject | [virtual] |
| getWorldBoundingBox(bool derive=false) const | Ogre::MovableObject | [virtual] |
| getWorldBoundingSphere(bool derive=false) const | Ogre::MovableObject | [virtual] |
| hasEdgeList(void) | Ogre::StaticGeometry::Region | [virtual] |
| initialiseAnimableDictionary(StringVector &) const | Ogre::AnimableObject | [protected, virtual] |
| isAttached(void) const | Ogre::MovableObject | [virtual] |
| isDebugDisplayEnabled(void) const | Ogre::MovableObject | [virtual] |
| isInScene(void) const | Ogre::MovableObject | [virtual] |
| isParentTagPoint() const | Ogre::MovableObject | [virtual] |
| isVisible(void) const | Ogre::StaticGeometry::Region | [virtual] |
| LODBucketList typedef | Ogre::StaticGeometry::Region | |
| LODIterator typedef | Ogre::StaticGeometry::Region | |
| mAABB | Ogre::StaticGeometry::Region | [protected] |
| MaterialBucket class | Ogre::StaticGeometry::Region | [friend] |
| mBeyondFarDistance | Ogre::MovableObject | [protected] |
| mBoundingRadius | Ogre::StaticGeometry::Region | [protected] |
| mCamera | Ogre::StaticGeometry::Region | [protected] |
| mCastShadows | Ogre::MovableObject | [protected] |
| mCentre | Ogre::StaticGeometry::Region | [protected] |
| mCreator | Ogre::MovableObject | [protected] |
| mCurrentLod | Ogre::StaticGeometry::Region | [protected] |
| mDebugDisplay | Ogre::MovableObject | [protected] |
| mLightList | Ogre::StaticGeometry::Region | [mutable, protected] |
| mLightListUpdated | Ogre::StaticGeometry::Region | [mutable, protected] |
| mLightMask | Ogre::MovableObject | [protected] |
| mListener | Ogre::MovableObject | [protected] |
| mLodBucketList | Ogre::StaticGeometry::Region | [protected] |
| mLodStrategy | Ogre::StaticGeometry::Region | [protected] |
| mLodValue | Ogre::StaticGeometry::Region | [protected] |
| mLodValues | Ogre::StaticGeometry::Region | [protected] |
| mManager | Ogre::MovableObject | [protected] |
| mMinPixelSize | Ogre::MovableObject | [protected] |
| mName | Ogre::MovableObject | [protected] |
| mNode | Ogre::StaticGeometry::Region | [protected] |
| MovableObject() | Ogre::MovableObject | |
| MovableObject(const String &name) | Ogre::MovableObject | |
| mParent | Ogre::StaticGeometry::Region | [protected] |
| mParentIsTagPoint | Ogre::MovableObject | [protected] |
| mParentNode | Ogre::MovableObject | [protected] |
| mQueryFlags | Ogre::MovableObject | [protected] |
| mQueuedSubMeshes | Ogre::StaticGeometry::Region | [protected] |
| mRegionID | Ogre::StaticGeometry::Region | [protected] |
| mRenderingDisabled | Ogre::MovableObject | [protected] |
| mRenderQueueID | Ogre::MovableObject | [protected] |
| mRenderQueueIDSet | Ogre::MovableObject | [protected] |
| mRenderQueuePriority | Ogre::MovableObject | [protected] |
| mRenderQueuePrioritySet | Ogre::MovableObject | [protected] |
| msAnimableDictionary | Ogre::AnimableObject | [protected, static] |
| mSceneMgr | Ogre::StaticGeometry::Region | [protected] |
| msDefaultQueryFlags | Ogre::MovableObject | [protected, static] |
| msDefaultVisibilityFlags | Ogre::MovableObject | [protected, static] |
| mSquaredUpperDistance | Ogre::MovableObject | [protected] |
| mSquaredViewDepth | Ogre::StaticGeometry::Region | [protected] |
| mUpperDistance | Ogre::MovableObject | [protected] |
| mUserObjectBindings | Ogre::MovableObject | [protected] |
| mVisibilityFlags | Ogre::MovableObject | [protected] |
| mVisible | Ogre::MovableObject | [protected] |
| mWorldAABB | Ogre::MovableObject | [mutable, protected] |
| mWorldBoundingSphere | Ogre::MovableObject | [mutable, protected] |
| mWorldDarkCapBounds | Ogre::MovableObject | [mutable, protected] |
| operator delete(void *ptr) | Ogre::AllocatedObject< Alloc > | |
| operator delete(void *ptr, void *) | Ogre::AllocatedObject< Alloc > | |
| operator delete(void *ptr, const char *, int, const char *) | Ogre::AllocatedObject< Alloc > | |
| operator delete[](void *ptr) | Ogre::AllocatedObject< Alloc > | |
| operator delete[](void *ptr, const char *, int, const char *) | Ogre::AllocatedObject< Alloc > | |
| operator new(size_t sz, const char *file, int line, const char *func) | Ogre::AllocatedObject< Alloc > | |
| operator new(size_t sz) | Ogre::AllocatedObject< Alloc > | |
| operator new(size_t sz, void *ptr) | Ogre::AllocatedObject< Alloc > | |
| operator new[](size_t sz, const char *file, int line, const char *func) | Ogre::AllocatedObject< Alloc > | |
| operator new[](size_t sz) | Ogre::AllocatedObject< Alloc > | |
| queryLights(void) const | Ogre::MovableObject | [virtual] |
| Region(StaticGeometry *parent, const String &name, SceneManager *mgr, uint32 regionID, const Vector3 ¢re) | Ogre::StaticGeometry::Region | |
| removeQueryFlags(uint32 flags) | Ogre::MovableObject | [virtual] |
| removeVisibilityFlags(uint32 flags) | Ogre::MovableObject | [virtual] |
| setCastShadows(bool enabled) | Ogre::MovableObject | |
| setDebugDisplayEnabled(bool enabled) | Ogre::MovableObject | [virtual] |
| setDefaultQueryFlags(uint32 flags) | Ogre::MovableObject | [static] |
| setDefaultVisibilityFlags(uint32 flags) | Ogre::MovableObject | [static] |
| setLightMask(uint32 lightMask) | Ogre::MovableObject | [virtual] |
| setListener(Listener *listener) | Ogre::MovableObject | [virtual] |
| setQueryFlags(uint32 flags) | Ogre::MovableObject | [virtual] |
| setRenderingDistance(Real dist) | Ogre::MovableObject | [virtual] |
| setRenderingMinPixelSize(Real pixelSize) | Ogre::MovableObject | [virtual] |
| setRenderQueueGroup(uint8 queueID) | Ogre::MovableObject | [virtual] |
| setRenderQueueGroupAndPriority(uint8 queueID, ushort priority) | Ogre::MovableObject | [virtual] |
| setUserAny(const Any &anything) | Ogre::MovableObject | [virtual] |
| setVisibilityFlags(uint32 flags) | Ogre::MovableObject | [virtual] |
| setVisible(bool visible) | Ogre::MovableObject | [virtual] |
| ShadowRenderableList typedef | Ogre::ShadowCaster | |
| ShadowRenderableListIterator typedef | Ogre::ShadowCaster | |
| updateEdgeListLightFacing(EdgeData *edgeData, const Vector4 &lightPos) | Ogre::ShadowCaster | [protected, virtual] |
| visitRenderables(Renderable::Visitor *visitor, bool debugRenderables=false) | Ogre::StaticGeometry::Region | [virtual] |
| ~AllocatedObject() | Ogre::AllocatedObject< Alloc > | |
| ~AnimableObject() | Ogre::AnimableObject | [virtual] |
| ~MovableObject() | Ogre::MovableObject | [virtual] |
| ~Region() | Ogre::StaticGeometry::Region | [virtual] |
| ~ShadowCaster() | Ogre::ShadowCaster | [virtual] |