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Classes | |
| struct | Ogre::GLUniformReference |
| Structure used to keep track of named uniforms in the linked program object. More... | |
| class | Ogre::GLSLLinkProgram |
| C++ encapsulation of GLSL Program Object. More... | |
| struct | Ogre::GLSLLinkProgram::CustomAttribute |
| Name / attribute list. More... | |
Namespaces | |
| namespace | Ogre |
Typedefs | |
| typedef vector < GLUniformReference >::type | Ogre::GLUniformReferenceList |
| typedef GLUniformReferenceList::iterator | Ogre::GLUniformReferenceIterator |
Copyright © 2012 Torus Knot Software Ltd

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Last modified Sun Sep 2 2012 07:27:24